Setup#
This tutorial series runs in NVIDIA Isaac Sim with the Inspire Hand asset. Complete the following setup before starting the remaining tutorials.
Learning Objectives#
In this tutorial, you will:
Identify the hardware and software requirements for the tutorial series.
Locate the course USD files and checkpoints.
Prepare to import the Inspire Hand in Tutorial 1.
Prerequisites#
Basic familiarity with USD and Isaac Sim (stage, prims, layers).
Understanding of rigid-body physics (mass, inertia, joints) is helpful but not required.
Software requirements#
Isaac Sim 6.0 or later.
Get the course USD files#
The course files are located in Isaac/Samples/Rigging/Inspire/. The directory contains the following checkpoints:
module_1_start— Inspire Hand URDF and meshes used for the import workflow.module_1_end— Imported Inspire Hand USD atinspire_hand/inspire_hand.usda.module_3_end— Checkpoint with collision filters configured.module_4_end— Checkpoint with joint velocity and torque limits configured.module_5_end— Checkpoint with all finger and thumb joint gains tuned and authored.
Summary#
This tutorial covered:
Hardware and software requirements for the tutorial series.
The course root at
Isaac/Samples/Rigging/Inspire/.The checkpoint folders that you will use throughout the series.
Next Steps#
Continue to Tutorial 1: Import robot and USD asset structure to import the Inspire Hand URDF and examine its USD Asset Structure 3.0 layout.