Python Environment#
This document will cover:
Details about how running standalone Python scripts works.
A short list of interesting/useful standalone Python scripts to try.
Resources to develop Python scripts for NVIDIA Isaac Sim, such as VSCode and Jupyter Notebook support.
Details: How python.sh
works#
Note
On Windows use python.bat instead of python.sh
The details of how python.sh works below are similar to how python.bat works
This script first defines the location of the apps folder so the contained .kit files can be located at runtime.
# Get path to the script
SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
# The apps directory is relative to where the script lives
export EXP_PATH=$SCRIPT_DIR/apps
Then we source the NVIDIA Isaac Sim Python environment so all extension interfaces can be loaded correctly.
source ${SCRIPT_DIR}/setup_python_env.sh
The setup_python_env.sh script update/defined the following environment variables:
ISAAC_PATH: Path to the main isaac folder
PYTHONPATH: Paths to each extensions Python interfaces
LD_LIBRARY_PATH: Paths to binary interfaces required to find symbols at runtime
CARB_APP_PATH: path to the core Omniverse kit executable
Finally, we execute the Python interpreter that is packaged with Omniverse:
python_exe=${PYTHONEXE:-"${SCRIPT_DIR}/kit/python/bin/python3"}
...
$python_exe $@
SimulationApp#
The SimulationApp Class provides convenience functions to manage the lifetime of a NVIDIA Isaac Sim application.
Usage Example:#
The following code provides a usage example for how SimulationApp can be used to create an app, step forward in time and then exit.
Note
Any Omniverse level imports must occur after the class is instantiated. Because APIs are provided by the extension/runtime plugin system, it must be loaded before they will be available to import.
Important
When running headless:
Set
"headless": True
in the config when initializingSimulationApp
Any calls that create/open a matplotlib window need to be commented out
from isaacsim import SimulationApp
# Simple example showing how to start and stop the helper
simulation_app = SimulationApp({"headless": True})
### Perform any omniverse imports here after the helper loads ###
simulation_app.update() # Render a single frame
simulation_app.close() # Cleanup application
Details: How SimulationApp
works#
Although SimulationApp
further configures the application and exposes APIs, there are some fundamental steps in any Omniverse Kit-based implementation that must be executed.
The first is to get the carbonite framework.
Here the environment variables (e.g.: CARB_APP_PATH
, ISAAC_PATH
and EXP_PATH
) were defined when running the python.sh script.
import carb
import omni.kit.app
framework = carb.get_framework()
framework.load_plugins(
loaded_file_wildcards=["omni.kit.app.plugin"],
search_paths=[os.path.abspath(f'{os.environ["CARB_APP_PATH"]}/kernel/plugins')],
)
After loading the framework, it is possible to configure the start arguments before loading the application. For example:
# Inject a experience config
sys.argv.insert(1, f'{os.environ["EXP_PATH"]}/isaacsim.exp.base.python.kit')
# Add paths to extensions
sys.argv.append(f"--ext-folder")
sys.argv.append(f'{os.path.abspath(os.environ["ISAAC_PATH"])}/exts')
# Run headless
sys.argv.append("--no-window")
And then start the application.
app = omni.kit.app.get_app()
app.startup("Isaac-Sim", os.environ["CARB_APP_PATH"], sys.argv)
Shutting down a running application is done by calling shutdown
and then unloading the framework:
app.shutdown()
framework.unload_all_plugins()
Enabling additional extensions#
There are two methods for adding additional extensions:
Under
[dependencies]
section in an experience file (e.g.:apps/isaacsim.exp.base.python.kit
):[dependencies] # Enable the layers and stage windows in the UI "omni.kit.window.stage" = {} "omni.kit.widget.layers" = {}
From Python code:
from isaacsim import SimulationApp # Start the application simulation_app = SimulationApp({"headless": False}) # Get the utility to enable extensions from isaacsim.core.utils.extensions import enable_extension # Enable the layers and stage windows in the UI enable_extension("omni.kit.widget.stage") enable_extension("omni.kit.widget.layers") simulation_app.update()
Standalone Example Scripts#
Time Stepping#
This sample shows how to start an Omniverse Kit Python app and then create callbacks which get called each rendering frame and each physics timestep. It also shows the different ways to step physics and rendering.
The sample can be executed by running the following:
./python.sh standalone_examples/api/isaacsim.core.api/time_stepping.py
Load USD Stage#
This sample demonstrates how to load a USD stage and start simulating it.
The sample can be executed by running the following, specify usd_path
to a location on your nucleus server:
./python.sh standalone_examples/api/isaacsim.simulation_app/load_stage.py --usd_path /Isaac/Environments/Simple_Room/simple_room.usd
URDF Import#
This sample demonstrates how to use the URDF Python API, configure its physics and then simulate it for a fixed number of frames.
The sample can be executed by running the following:
./python.sh standalone_examples/api/isaacsim.asset.importer.urdf/urdf_import.py
Change Resolution#
This sample demonstrates how to change the resolution of the viewport at runtime.
The sample can be executed by running the following:
./python.sh standalone_examples/api/isaacsim.simulation_app/change_resolution.py
Convert Assets to USD#
This sample demonstrates how to batch convert OBJ/STL/FBX assets to USD.
To execute it with sample data, run the following:
./python.sh standalone_examples/api/omni.kit.asset_converter/asset_usd_converter.py --folders standalone_examples/data/cube standalone_examples/data/torus
The input folders containing OBJ/STL/FBX assets are specified as argument and it will output in terminal the path to converted USD files.
Converting folder standalone_examples/data/cube...
---Added standalone_examples/data/cube_converted/cube_fbx.usd
Converting folder standalone_examples/data/torus...
---Added standalone_examples/data/torus_converted/torus_stl.usd
This sample leverages Python APIs from the Asset Importer extension.
The details about the import options can be found here.
Livestream#
This sample demonstrates how to enable livestreaming when running in native Python.
See Isaac Sim WebRTC Streaming Client for more information on running the client.
./python.sh standalone_examples/api/isaacsim.simulation_app/livestream.py
Note
Running livestream.py will not have all of the default Isaac Sim extensions enabled. See enabling additional extensions for more information.