Omnigraph#
OmniGraph is Omniverse’s visual programming framework. It provides a graph framework that connects functions from multiple systems inside Omniverse. It is also a compute framework that allows for highly customized nodes so that you can integrate your own functionality into Omniverse and automatically harness the efficient computation backend.
Inside NVIDIA Isaac Sim, OmniGraph is the main engine for the Replicators, ROS and ROS2 bridges, sensor access, controllers, external input/output devices, UI, and much more.
To access OmniGraph’s editor, go to Window > Graph Editors > Action Graph.