launchFrictionData#

Fully qualified name: isaacsim::physics::newton::tensors::launchFrictionData

bool isaacsim::physics::newton::tensors::launchFrictionData(
const int *contactCount,
const int *shape0,
const int *shape1,
const float *point0,
const float *point1,
const float *normal,
const float *contactForce,
const float *thickness0,
const float *thickness1,
const int *shapeBody,
const float *bodyQ,
const int *bodySensorMap,
int bodySensorMapSize,
const int *bodyFilterMap,
int numBodies,
int filterCount,
int worldBodyIdx,
float dtScale,
int maxContactDataCount,
float *outForces,
float *outPoints,
uint32_t *outCounts,
const uint32_t *startIndices,
int pairCount,
int rigidContactMax,
bool pointsInWorldSpace = false,
void *stream = nullptr,
)#

Emit tangential contact-force data grouped by sensor and filter.