Public API for module isaacsim.util.merge_mesh:#
Classes#
class MeshMerger(object)
def init(self, stage: object)
[property] def total_meshes(self) -> int
[property] def total_subsets(self) -> int
[property] def total_materials(self) -> int
[property] def meshes_to_merge(self) -> list
[property] def clear_parent_xform(self) -> bool
[clear_parent_xform.setter] def clear_parent_xform(self, value: bool)
[property] def deactivate_source(self) -> bool
[deactivate_source.setter] def deactivate_source(self, value: bool)
[property] def selected_objects(self) -> list
[property] def combine_materials(self) -> bool
[combine_materials.setter] def combine_materials(self, value: bool)
[property] def materials_destination(self) -> str
[materials_destination.setter] def materials_destination(self, value: str)
[property] def output_mesh(self) -> str
[output_mesh.setter] def output_mesh(self, value: str)
def fix_material_sources(self, mat: object)
def update_selection(self, selection: list, stage: object = None)
def merge_meshes(self)
def reactivate_sources(self)
def remove_created_materials(self)
class MergeMeshesCommand(omni.kit.commands.Command)
def init(self, source: str, clear_transform: bool = False, deactivate_source: bool = False, combine_materials: bool = False, materials_destination: str = ‘/World/Looks’)
def do(self) -> str
def undo(self)