RGB to VB1940#
Convert RGB(A) to VB1940 CSI frame
Installation#
To use this node enable isaacsim.hsb.nodes in the Extension Manager.
Inputs#
Name |
Type |
Descripton |
Default |
|---|---|---|---|
Buffer Size (inputs:bufferSize) |
|
Size in bytes of buffer (0 for texture) |
0 |
Cuda Device Index (inputs:cudaDeviceIndex) |
|
CUDA device index (-1 for CPU) |
-1 |
Data (inputs:data) |
|
Input RGB(A) array data (optional, use dataPtr if available) |
[] |
Data Ptr (inputs:dataPtr) |
|
Pointer to raw image data (GPU or CPU) |
0 |
Encoding (inputs:encoding) |
|
Input encoding (rgb8 or rgba8) |
rgb8 |
Metadata |
allowedTokens = rgb8,rgba8 |
||
Exec In (inputs:execIn) |
|
Execution trigger |
None |
Height (inputs:height) |
|
Image height in pixels |
0 |
Output Mode (inputs:outputMode) |
|
Output format: vb1940_csi_coe (3p4b RAW10 for COE/AGX Thor) or vb1940_csi_linux (4p5b RAW10 for RoCE/linux_vb1940_player) |
vb1940_csi_linux |
Metadata |
allowedTokens = vb1940_csi_coe,vb1940_csi_linux |
||
Width (inputs:width) |
|
Image width in pixels |
0 |
Outputs#
Name |
Type |
Descripton |
Default |
|---|---|---|---|
Data (outputs:data) |
|
Output VB1940 CSI frame array |
[] |
Exec Out (outputs:execOut) |
|
Execution output |
None |
Metadata#
Name |
Value |
|---|---|
Unique ID |
isaacsim.hsb.nodes.RGBToVB1940 |
Version |
1 |
Extension |
isaacsim.hsb.nodes |
Icon |
ogn/icons/isaacsim.hsb.nodes.RGBToVB1940.svg |
Has State? |
False |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
None |
uiName |
RGB to VB1940 |
Categories |
internal |
Generated Class Name |
OgnRGBToVB1940Database |
Python Module |
isaacsim.hsb.nodes |