RGB to VB1940#

Convert RGB(A) to VB1940 CSI frame

Installation#

To use this node enable isaacsim.hsb.nodes in the Extension Manager.

Inputs#

Name

Type

Descripton

Default

Buffer Size (inputs:bufferSize)

uint

Size in bytes of buffer (0 for texture)

0

Cuda Device Index (inputs:cudaDeviceIndex)

int

CUDA device index (-1 for CPU)

-1

Data (inputs:data)

uchar[]

Input RGB(A) array data (optional, use dataPtr if available)

[]

Data Ptr (inputs:dataPtr)

uint64

Pointer to raw image data (GPU or CPU)

0

Encoding (inputs:encoding)

token

Input encoding (rgb8 or rgba8)

rgb8

Metadata

allowedTokens = rgb8,rgba8

Exec In (inputs:execIn)

execution

Execution trigger

None

Height (inputs:height)

uint

Image height in pixels

0

Output Mode (inputs:outputMode)

token

Output format: vb1940_csi_coe (3p4b RAW10 for COE/AGX Thor) or vb1940_csi_linux (4p5b RAW10 for RoCE/linux_vb1940_player)

vb1940_csi_linux

Metadata

allowedTokens = vb1940_csi_coe,vb1940_csi_linux

Width (inputs:width)

uint

Image width in pixels

0

Outputs#

Name

Type

Descripton

Default

Data (outputs:data)

uchar[]

Output VB1940 CSI frame array

[]

Exec Out (outputs:execOut)

execution

Execution output

None

Metadata#

Name

Value

Unique ID

isaacsim.hsb.nodes.RGBToVB1940

Version

1

Extension

isaacsim.hsb.nodes

Icon

ogn/icons/isaacsim.hsb.nodes.RGBToVB1940.svg

Has State?

False

Implementation Language

C++

Default Memory Type

cpu

Generated Code Exclusions

None

uiName

RGB to VB1940

Categories

internal

Generated Class Name

OgnRGBToVB1940Database

Python Module

isaacsim.hsb.nodes