CreateSphere#

Mesh *CreateSphere(int slices, int segments, float radius = 1.0f)#

Creates a sphere mesh primitive.

Generates a spherical mesh using latitude and longitude tessellation.

Parameters:
  • slices – [in] Number of longitudinal slices

  • segments – [in] Number of latitudinal segments

  • radius – [in] Radius of the sphere (default: 1.0)

Returns:

Pointer to the created sphere mesh