Where Kit menu items appear in Isaac Sim#

Developer Reference

Isaac Sim uses the isaacsim.gui.menu extension to organize selected menu entries differently from stock Kit applications. For example, an extension can register Window > Animation > Retargeting in Kit, while Isaac Sim displays it as Tools > Animation > Retargeting.

Use this table when documentation for a Kit extension names a path that differs in Isaac Sim. The table reflects entries relocated by isaacsim.gui.menu. Visible entries depend on which extensions are enabled.

Relocated menu items#

Path in stock Kit

Path in Isaac Sim

Create > AOV

Create > Arbitrary Output Variables (AOV)

Create > Light

Create > Lights

Create > Material

Create > Materials

Create > Visual Scripting

Create > Graphs

File > Collect As...

File > Collect and Save As...

File > URDF Exporter

File > Export to URDF

Tools > Animation > Convert > USD TimeSample to Curves

Tools > Animation > Timesamples to Curves

Tools > Animation > Curve Processing > Simplify Curve

Tools > Animation > Simplify Animation Curve

Tools > Variants > Variant Editor

Tools > USD > Variant Editor

Tools > Variants > Variant Presenter

Tools > USD > Variant Presenter

Window > Actions

Utilities > Registered Actions

Window > Animation > Retargeting

Tools > Animation > Retargeting

Window > Animation > Stage Recorder

Tools > Animation > Stage Recorder

Window > Browsers > Assets

Window > Browsers > NVIDIA Assets

Window > Content

Window > Browsers > Content

Window > Fullscreen Mode

Layouts > Fullscreen Mode

Window > Layout > Load Layout...

Layouts > Load Layout

Window > Layout > Save Layout...

Layouts > Save Layout

Window > Main ToolBar

Tools > Main ToolBar

Window > Physics > Character Controller

Tools > Physics > PhysX Character Controller

Window > Physics > Collision Groups Filtering Matrix

Tools > Physics > Collision Groups Filtering Matrix

Window > Physics > Debug

Utilities > Physics Debugger

Window > Physics > Demo Scenes

Window > Examples > Physics Examples

Window > Physics > Settings

Window > Physics Stage Settings

Window > Profiler

Utilities > Profiler

Window > UI Toggle Visibility

Layouts > UI Toggle Visibility

Window > USD Paths

Tools > USD > USD Paths

Window > Visual Scripting > Action Graph

Window > Graph Editors > Action Graph

Window > Visual Scripting > Generic Graph

Window > Graph Editors > Generic Graph

Window > Visual Scripting > Toolkit

Utilities > OmniGraph Tool Kit

Window > Warp > Sample Scenes

Window > Examples > Warp Sample Scenes