asPxQuat#
Fully qualified name: isaacsim::core::includes::conversions::asPxQuat
- inline ::physx::PxQuat isaacsim::core::includes::conversions::asPxQuat(
- const usdrt::GfQuatd &v,
Converts usdrt::GfQuatd into PhysX quaternion.
Converts quaternion with component reordering and precision demotion:
Extracts imaginary and real parts
Converts from double to float
Reorders components from USD runtime to PhysX format
Warning
Potential precision loss during double to float conversion
- Parameters:
v – [in] Input quaternion in USD runtime format (double precision)
- Returns:
PxQuat Equivalent quaternion in PhysX format (single precision)