asPxTransform#
Fully qualified name: isaacsim::core::includes::conversions::asPxTransform
- inline ::physx::PxTransform isaacsim::core::includes::conversions::asPxTransform(
- const pxr::GfTransform &trans,
Converts USD transform into PhysX transform.
Creates a complete PhysX transform from USD transform:
Extracts translation and rotation components
Converts to PhysX format with potential precision demotion
See also
asPxVec3
See also
asPxQuat
Warning
Potential precision loss when converting from double precision USD types
- Parameters:
trans – [in] Input transform in USD format
- Returns:
PxTransform Equivalent transform in PhysX format