asPxTransform#

Fully qualified name: isaacsim::core::includes::conversions::asPxTransform

inline ::physx::PxTransform isaacsim::core::includes::conversions::asPxTransform(
const pxr::GfTransform &trans,
)#

Converts USD transform into PhysX transform.

Creates a complete PhysX transform from USD transform:

  1. Extracts translation and rotation components

  2. Converts to PhysX format with potential precision demotion

See also

asPxVec3

See also

asPxQuat

Warning

Potential precision loss when converting from double precision USD types

Parameters:

trans[in] Input transform in USD format

Returns:

PxTransform Equivalent transform in PhysX format