KinematicChain#
Fully qualified name: isaacsim::asset::importer::urdf::KinematicChain
Structs#
- Node
Represents a single node in the kinematic tree.
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class KinematicChain#
Represents the kinematic chain of a robot as a tree structure.
This class builds and manages a tree representation of a robot’s kinematic structure, where each node represents a link connected by joints. The tree structure allows for efficient traversal and analysis of the robot’s kinematic relationships.
Public Functions
-
KinematicChain() = default#
Default constructor creates an empty kinematic chain.
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~KinematicChain()#
Destructor cleans up the kinematic tree.
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struct Node#
Represents a single node in the kinematic tree.
Each node represents a link in the robot with its associated parent joint and child nodes (links). This forms a tree structure representing the complete kinematic chain of the robot.
Public Functions
-
KinematicChain() = default#