MJCFTexture
Fully qualified name: isaacsim::asset::importer::mjcf::MJCFTexture
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class MJCFTexture
Texture asset definition for materials.
Defines a texture that can be applied to materials for visual rendering. Supports various texture types including file-based textures and procedurally generated grid patterns.
Public Functions
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inline MJCFTexture()
Public Members
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std::string name
Name identifier for the texture.
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std::string filename
File path to the texture image.
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std::string gridsize
Grid size specification for procedural textures.
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std::string gridlayout
Grid layout pattern for procedural textures.
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std::string type
Type of texture (e.g., “cube”, “sphere”, “cylinder”).