MJCFBody#
Fully qualified name: isaacsim::asset::importer::mjcf::MJCFBody
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class MJCFBody#
Represents a rigid body in the MJCF model hierarchy.
A body is the fundamental element in the kinematic tree that can contain geometry for collision/visualization, joints for articulation, sites for sensors, and child bodies for hierarchical structure. Bodies have inertial properties and spatial positioning within their parent’s coordinate frame.
Public Members
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MJCFInertial *inertial#
Pointer to inertial properties of this body.
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bool hasVisual#
Whether this body has visual elements for rendering.
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MJCFInertial *inertial#