Debug Drawing Extension API
About
This Debug Drawing Extension API API is used to coordinate groups of lines and points on the screen. Use this API instead of Omniverse’s built-in debug drawing API to have greater control over how the geometry is drawn. The 3D geometry drawn by this remains persistent across frames and is only cleared when desired (unlike the built-in debug drawer).
API Documentation
See the API Documentation for complete usage information.
Tutorials & Examples
The following screenshots showcase how the different geometries are drawn:
Points
Drawing batches of points with different RGBA and radius values:
Lines
Drawing batches of lines with different RGBA and width values:
Splines
Drawing splines as filled or dashed between a set of points: